We're curious, friendly, somewhat quiet yet bold, and driven by meaningful work. We enjoy lunchtime strolls, good ol' board games, craft brews and nostalgic video games. Traditionally, on Friday afternoons, we go hunting for the best desserts around. (Yeah, we've got a bit of a sweet tooth.) All in all, we're about positive vibes and sharing good times. Sound like your style? Drop us a line. Our cozy studio is growing fast and we've got a few open spaces for some new friendly faces.
We’re hiring! 😉
Harold Dumur
Founder & CEO
Lucie Rivard
Chief Operating Officer
Pierre-Luc Lapointe
XR Design and R&D Director
Keith Beaudoin
Head of Product
Boris Imare
3D Artist
Samantha Bilodeau
Experience Designer
Simon Pigot
Developer, AR/VR Specialist
Axel Berneron
Lead Developer
Marek Tremblay
Developer
Jérémy Lauzé
Quality Assurance Analyst
Caroline Côté Comeau
Administrative Assistant
Ariane Simard Leduc
3D Artist
Dominique Hudon
Content Creator
Julien Marceaux
Instructional Designer Immersive Learning Specialist
Elhadji Niang
Legal Advisor
Myriam Brunet Gauthier
Interim Lead Designer
Yang Che Teng
Gameplay Designer
Sebastian Dickinson
Educational Researcher
Tobby Fournier
Developer
Dorothée Michaud
3D Artist
Étienne Patry
Interim Lead Artist
David Carrier
Chief Financial Officer
Mathieu Drolet
Quality Assurance Specialist
Alexis Mailhot
Web Developer
Tim Purdy
VP of Client Solutions Canada / U.S.
Raphaëlle Plantier
3D Artist
Étienne Arsenault
Full Stack Web Developer
Darcy Ross
Project Owner
Alex Odajima
VP of Client Solutions Japan
Mathilde Mercier
Visual Designer
Antoine Fortin
Developer
César Lozano
UX/UI Designer
Simon Racine
3D Artist
Frédérik Prevost
3D Artist
Olivier Chartrand
Sales & Partnerships Manager
Romane Boudreau
Masterclass experience developer